《荣耀战场(Field of Glory)》v1.02升级档
说明:
Changes in Version 1.02
New Features
* Private challenges. You can now add passwords to multiplayer challenges so only your desired opponent can access them. Private challenges are marked with a padlock.
* Delete challenges. You can now remove any unaccepted challenges you have made.
* 3 New scenarios
o Cisapline Gaul Scenario
o Indian-Macedonian Starter Army battle 3
o Invasion of Macedon scenario
* 9 new unit graphics
o Indian Four Horse Heavy Chariot
o Indian Four Horse Heavy Chariot Commander
o Indian Elephant
o Indian Elephant Commander
o Indian Cavalry
o Indian Cavalry Commander
o Indian Bowmen, MF
o Indian Javelinmen, MF
o Gallic Soldurii, 2 variations, HF
Bug Fixes
* Heraclea Scenario: A pike battlegroup was set as MF.
* Scenario Builder: Default all general images to have basic general settings.
* Logic: Ranged combat only causes a cohesion test when there are two or more attacker hits.
* Rear attack bonus is now applied in all situations except when a light unit is attacking a non-light unit.
* Logic: Fragmented units were evading in some situations where they were not allowed to.
* Change: Anyone charging LF/LH in the rear to get combat benefits and do reduce their cohesion.
* AI: Now waits then re-tries twice before displaying an order error.
* Changed the name of ‘Mounted Bow’ to ‘Bow’ in all displays.
* Elephant charge sound effect updated.
* New file read/write method.
* One celtic chariot image was too large.
* Some unit VP costs.
* Three German warrior figures replaced as their facing was not clear.
* Revised help pages to fix mistakes and add detail.
* Fixed Crash - Another possible null pointer exception in gamelogic.s.CohesionDieModifier.CombatCohesionTest.
* Logic: Fragmented units were still evading in some situations where they were not allowed to.
* Fixed crash - In map editor, unit type object is now updated to reflect any change to the unit type enum. This fixes the crash when e.g. changing a mob into a scythed chariot.
* Fixed Crash - Net: Crash on decompression and incorrect compression on PowerPC.
* Fixed Crash - Null pointer exceptions in gameinstance.Program.folderPathX.
* Size of Ancient British generals chariot.
* Some units were taking shooting cohesion tests too often.
* Fixed Crash - UI: Null pointer exception in uiplayer.RecyclableSound.soundGet.
* UI: Out-of-command icons are now always updated in the deployment phase.
* UI: Performance slowdown after very many combats have happened in one game, due to excessively long summary.
* UI: Text field and text view controls now convert the encoding of keys to be UTF-8 so it supports special characters such as accents in other languages.
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